Samantha NeilOct 2XboxTodd Howard Says "Bethesda's Games Are Massive Because They Rarely Cut Content"Bethesda’s games are often “irresponsibly large”, but there’s a reason behind it, according to Todd Howard, the executive producer and...
Jane Maya Lakan DimalantaFeb 4PlayStationTifa Lockhart's Evolution: An Inside Look at Final Fantasy VII RebirthIn Final Fantasy VII Rebirth, Tifa Lockhart emerges as the heartbeat of the team, combining reason, martial arts prowess, and mixology...
Spencer Lee KeungDec 29, 2023XboxDoug Cockle, the Voice Behind Geralt of Rivia, Delves into Future Witcher Projects, Netflix, AI and BeyondIn an exclusive interview with IGN, Doug Cockle, the enduring voice behind Geralt of Rivia in The Witcher franchise for nearly two...