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Concord Begins to a Disastrous Launch

After a lackluster beta phase, Firewalk Studios' new intergalactic shooter, Concord, has had an even more disappointing launch, with an alarmingly low player count.



According to SteamDB, Concord peaked at just 622 players—a dismal figure, especially when compared to Tactical Breach Wizards, a single-player, turn-based indie game that debuted on the same day and reached 3,414 players as of writing. While expectations were already dampened by the game's underwhelming open beta, the current player numbers have raised even more concerns, with some fans expressing surprise that they "didn’t expect it to be this low."

Adding to the disappointment, Firewalk Studios' lead character designer, Jon Wesinewski, shared on X (formerly Twitter) that Concord had "been in development for around 8 years." Coupled with its $40 price tag, this puts additional pressure on the co-op shooter to succeed. The extended development period suggests a substantial investment of time and money from Sony, heightening the need for a stronger performance from the new release.

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