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Diablo IV – PC Review


It's been five decades since the harrowing events of its predecessor, yet Diablo 4 plunges us right back into the nightmarish world of Sanctuary. A realm marred by conflict, where the angel Inarius and the demon Lilith, its creators, have turned against each other. The perfect refuge they envisioned has devolved into chaos. As always, in the face of this turmoil, our task is to gather shiny loot and save the world from impending doom, or at least delay its descent. In Diablo 4, we encounter a mix of new features aimed at a more social, live-service experience, but the core essence of familiarity prevails throughout, offering a safe yet finely-tuned sequel that's accessible to all but challenges even the seasoned players.


Visual Fidelity and Dark Aesthetics

Diablo 4 shines with a significant leap in visual fidelity compared to its predecessors. Sanctuary is brought to life with impressive detail and variety, returning to its gothic roots. The dark forests, reminiscent of Diablo 2, and the meticulously crafted sculptures of Lilith, together with the religious motifs in its temples, infuse a unique identity into the open world and dungeons. Each region boasts a distinct architectural style, which breathes life into the game world, even if some parts of it feel a tad barren.



Gory Spectacle of Combat

The core of Diablo 4 remains centered around battling foes, and this aspect retains its grotesque spectacle. The visceral brutality of combat, marked by gory visuals and bone-crunching sounds, complements the satisfying abilities that rip through the enemies.



Open World Exploration

Transitioning to an open-world format brings a surplus of content, collectibles, and the convenience of a trusty steed for swift traversal. While initially enjoyable to uncover the map and its secrets, the abundance of side quests and dungeons can become monotonous. Most side quests involve fetching, killing, or searching over vast areas, resembling MMO quests. Some offer engaging lore and mini-stories, but others feel uninspired, offering little reward. In the dungeons, mechanical repetition sets in too quickly, with sections repeating and uninspiring bosses.



Boss Battles and Challenge

Despite the imposing appearances of the bosses, their lack of challenge disappoints. Most bosses in dungeons and story missions fail to pose a significant threat, even with multiple phases and mechanics. The repetitive nature of facing the same bosses compounds this issue, leading to boredom.



Gradual Difficulty Curve

The game's difficulty curve presents a strange challenge. While it escalates in the late game, much of the story campaign feels trivial, especially in World Tiers 1 and 2. This leveling system allows players of varying levels to team up seamlessly but can result in a rollercoaster of power levels. You may find yourself underpowered one moment and then suddenly overpowered due to gear drops.


Engaging Story and Characters

Diablo 4 introduces a compelling narrative with a fresh cast of characters. Lilith, the distant antagonist, is portrayed as a formidable and ruthless figure with motives that unravel over time. The seamless transition between gameplay and in-engine cutscenes adds a cinematic quality to the storytelling. Some characters may lack depth, but the story remains engaging throughout.



Diverse Character Classes and Skill Systems

The character classes in Diablo 4 offer distinct visual and gameplay experiences. The skill trees enable multiple build options right from the start, and you can respec to experiment with different playstyles. Diablo's Paragon system returns with enhancements, allowing players to tailor their character further.



Endgame Activities and Progression

Diablo 4's endgame activities involve hunting stronger enemies in various contexts. The Grim Favor system offers a targeted approach to loot acquisition, allowing players to focus on specific item slots. Sigils introduce more challenge to dungeons, with increased risks and rewards. Helltides and world bosses provide additional opportunities for formidable loot. Fields of Hatred, designated PvP areas, provide a change of pace for those seeking competitive play.


Monetization Concerns

One issue that can't be ignored is Diablo 4's monetization. While Blizzard assures players that no pay-to-win items will be available, the cost of cosmetic armor sets, some as expensive as a third of the game's base price, raises concerns. These enticing items could have been satisfying rewards for challenging content rather than premium purchases.


Performance and Minor Issues

On the technical side, Diablo 4 runs exceptionally well on high-end systems, maintaining smooth performance. However, it's not without hiccups, as rubberbanding, stuttering, and occasional bugs affect the experience. The most troublesome bug, rendering skills unusable, can result in lost progress and items.



Verdict

Diablo 4 doesn't reinvent the hack and slash RPG genre, but it successfully blends new and familiar elements. Its return to a dark, gothic aesthetic and the inclusion of gore and religious imagery contribute to a memorable game world. While some aspects may become repetitive, the engaging story, diverse classes, and flexible skill systems keep the action exciting. The endgame content offers ample opportunities for loot and progression. However, concerns about monetization may leave a bitter taste for some players. Overall, Diablo 4 offers a polished, refined experience that caters to both series veterans and newcomers, promising hours of monster-slaying, with potential for expansion in the future.


Final Score:


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