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Writer's pictureGennadi Vinogradov

Metal Gear Solid Retrospective – Part 3: Liberty Through AI

Released as one of the most anticipated sequels of its time, Metal Gear Solid 2: Sons of Liberty not only carried forward the revolutionary gameplay mechanics of its predecessor but also introduced a new level of storytelling complexity that left a lasting impression on players and critics alike. Let’s dive into the key moments, design choices, and legacy of this iconic title.



The Build-up to Sons of Liberty

Development on Metal Gear Solid 2: Sons of Liberty began even before the original Metal Gear Solid had made its way to the US market. Hideo Kojima, the game's creator, and his team began pre-planning the game while the PlayStation 2 was still being polished by Sony. Kojima and Konami wanted to utilize the enhanced graphical capabilities of the PlayStation 2, shifting from a toon-rendered style to a more realistic visual approach.



At the 2000 E3 convention, the world was introduced to Sons of Liberty via an 8-minute trailer. This teaser not only hinted at new gameplay elements but also sparked intense excitement and speculation about the story. Over the next year, trailers would reveal more details, amplifying the hype leading up to its release in the fall of 2001. Fans got a taste of the game when a demo was included with Konami's Zone of the Enders, giving them a brief glimpse into the new world Kojima had crafted.



The long wait came to an end on November 14, 2001, when Metal Gear Solid 2: Sons of Liberty launched in North America, followed by its release in Japan two weeks later. The anticipation paid off, but the story and the introduction of a new protagonist would leave fans with much to discuss.



A Bold Narrative Shift

Sons of Liberty takes place two years after the events of Metal Gear Solid, with Snake and Otacon now part of an NGO called Philanthropy, an organization with an anti-Metal Gear agenda. The game starts with Snake infiltrating a tanker on the Hudson River to gather intel on a new Metal Gear model, Ray. Things quickly spiral into chaos when a group of Russian soldiers, led by Sergei Gurlukovich, take over the ship. Snake soon finds himself confronting Gurlukovich's daughter, Olga, and Revolver Ocelot, who betrays his allies and escapes with Metal Gear Ray, leaving Snake for dead.



Then comes the game's first major twist—two years later, the player assumes control of a new character, Raiden, much to the surprise (and disappointment) of many fans who had expected to play as Snake throughout the game. Raiden’s mission is to infiltrate the Big Shell, an offshore cleanup facility, and rescue the U.S. President, who has been kidnapped by a terrorist group known as Dead Cell.



Raiden is supported by Colonel Roy Campbell and his girlfriend Rose, while the leader of the terrorist group is a man claiming to be Solid Snake. As Raiden uncovers more secrets about Dead Cell and the true nature of the Big Shell, the game's plot dives into increasingly complex and philosophical territory.



Memorable Characters and Plot Twists

The game introduces a host of new characters, including the enigmatic Dead Cell members like Vamp, a seemingly immortal soldier with superhuman speed, and Fortune, who has the uncanny ability to deflect any bullet fired at her. Raiden’s journey is filled with shocking revelations, including the appearance of Pliskin, a mysterious SEAL operative who looks suspiciously like Solid Snake.



A key plot point involves Raiden discovering that the Big Shell is actually a cover for Arsenal Gear, a massive new Metal Gear. As Raiden moves through the facility, he learns about the shadowy Patriots, an omnipotent group controlling the United States through information warfare.



By the end of the game, Raiden faces Solidus Snake, the game's true antagonist and another clone of Big Boss. In a final, epic sword duel atop Federal Hall in Manhattan, Raiden defeats Solidus, symbolizing his break from the manipulations of the Patriots. However, the game's conclusion leaves many questions unanswered, particularly regarding the true nature of the Patriots and Raiden’s future role in the saga.



Gameplay Innovations

While Sons of Liberty retained the stealth-based mechanics that made the original Metal Gear Solid so beloved, the power of the PlayStation 2 allowed for several key gameplay improvements. Players could now use weapons in first-person mode, adding a new layer of precision to combat. Additionally, the game introduced the ability to hold up enemy soldiers at gunpoint, forcing them to drop valuable items or reveal dog tags.



The environment played a more significant role in stealth gameplay. For instance, guards could now discover bodies left behind by the player, and unconscious enemies could wake up and alert their comrades. These dynamic systems forced players to be even more cautious and strategic in their approach.



One of the most impressive technical achievements was the attention to detail in the game's environments. Players could shatter glasses, shoot bags of flour to create clouds of dust, and even destroy large pieces of glass in real-time. This level of interactivity was groundbreaking for its time and added an additional layer of immersion.



The boss battles, always a hallmark of the series, were just as inventive in Sons of Liberty. Players faced Olga in a rain-soaked shootout where the weather and lighting played a significant role in the fight’s difficulty. Other memorable encounters included taking on a Harrier jet with a rocket launcher and evading Fortune’s seemingly unstoppable attacks.



A Legacy of Controversy and Influence

Upon its release, Metal Gear Solid 2: Sons of Liberty was met with both praise and controversy. The decision to replace Solid Snake with Raiden as the main playable character was a bold narrative choice that polarized fans. Some appreciated the deeper dive into Kojima’s complex storytelling, while others felt betrayed by the sudden switch in protagonists.



The game's narrative, filled with meta-commentary on government control, the flow of information, and the very nature of video games, was ahead of its time. The philosophical themes explored in Sons of Liberty continue to be debated by fans and scholars alike, solidifying its place as one of the most thought-provoking games ever made.



In terms of gameplay, Sons of Liberty set a new standard for stealth-action games, with its detailed environments, enemy AI, and innovative mechanics. Its influence can be seen in numerous titles that followed, and it remains a benchmark for the genre.



Conclusion

Metal Gear Solid 2: Sons of Liberty is a game that dared to take risks, both in its storytelling and gameplay. While not all of its decisions were embraced by fans at the time, the game’s bold narrative and technical achievements have earned it a lasting legacy in the world of gaming. Whether you loved or hated the twists and turns of Raiden’s story, there’s no denying the impact Sons of Liberty has had on the industry.

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