top of page

Slay the Spire – Android Review


Developed by Megacrit, this roguelike deckbuilder has been a hit on various platforms, and Humble Games has now brought it to Android, promising an immersive experience. For the uninitiated, Slay the Spire ingeniously melds deckbuilding with roguelike elements. The game's design is impressive from the outset, even when it first landed on consoles. Since then, it has received multiple updates and has now found its way to Android.



Featuring four distinct playable characters, each unlocked through progression, Slay the Spire offers diverse gameplay experiences. Mastering one character before exploring others is advisable, given the unique playstyles. Frequent deaths are par for the course in roguelikes, and Slay the Spire is no exception, challenging players to improve and eventually conquer its intricate mechanics.



The game's structure involves ascending a map across three acts, making decisions at each juncture. The map presents various nodes, from minibosses and enemies to rest points, treasures, and bosses. Rewards after each encounter include cards, gold, and occasionally potions, relics, or other events, ensuring each run remains unpredictable.



Combat, the heart of the game, employs turn-based card battles against one or multiple enemies. The variety of cards and their types, along with passive elements like curses and wounds, can be overwhelming initially. However, the game's tooltips help ease players into its complexities.



The real allure of Slay the Spire lies in its deckbuilding mechanics, learned through multiple runs. Strategic decision-making extends beyond battles, encompassing map navigation, card upgrades, and reward choices. The progression system, unlocking new cards, fuels the game's addictive nature.



Game modes include the standard run across the three acts, a daily climb with modifiers for leaderboard competition, and a custom mode allowing experimentation with modifiers and ascension challenges.



Card and enemy interactions offer two methods: dragging cards to enemies or tapping on cards and then targets. However, issues arise when tapping and holding a card, obstructing visibility. Furthermore, the absence of iCloud save support for cross-device progression is a glaring omission. Players must manually manage audio playback due to the game muting audio upon launch.



In conclusion, Slay the Spire on Android is a commendable purchase, offering the complete experience at a fraction of the cost on other platforms. However, the lack of Cloud saving and interface challenges on smaller screens hinder its full potential. Android tablet users will find it excellent, while Amobile phone users, especially on smaller models, may face difficulties.


Final Score:


Comments


bottom of page