Supermassive Games returns with another chilling entry in their horror anthology, Little Hope, part of The Dark Pictures series. This time, the studio transports us to a small, eerie town that reeks of Silent Hill, where nightmarish events have unfolded. But does it deliver the scares?
The Curse Unfolds
The game thrusts us into an unsettling family dynamic right from the start. Tensions run high within the family—a little girl, two brothers, a sister, and constantly bickering parents. With a talented cast, including Will Poulter, Louis Atkins, Martin Walsh, and Adam Jowett, it's clear something significant is brewing. Without giving away too much, in this narrative-driven adventure, malevolent intentions lurk among the family members.
Supermassive Games offers narrative-driven experiences where choices influence the story, and the fate of each character is at your fingertips. Every decision has consequences, potentially leading to character deaths, urging you to contemplate each choice carefully. However, the characters find themselves in a peculiar situation. After a bus accident, they become stranded in the ghostly town of Little Hope, where witch trials occurred centuries ago. The past intricately links with the present, and you'll frequently shift between different time periods.
Choices Are Key
Much like its predecessors, Little Hope throws choices at you that impact your story and the lives of your characters. You'll embody each character at various points, making snap decisions or nailing quick-time events to survive the horrors that await. While the game offers plenty of dialogue and exploration, the moments where you have control felt somewhat limited. It's cinematic, but it occasionally leaves you feeling like the choices are superficial.
Eerie Atmosphere
Playing solo or in pairs, you'll venture into the supernatural small town with your group, soon to be separated. Little Hope excels in setting the mood right from the start. The pressure never lets up, and you'll feel watched at all times. Jumpscares are meticulously placed, and the developers expertly craft an atmosphere that leaves you constantly uneasy. The visuals and audio work in perfect harmony to create a spine-tingling experience, with the occasional hitch in facial animations and lifeless expressions.
Exploring an old museum of witchcraft, a disorganized police station, darkened buildings, a foreboding cemetery, and fog-laden roads that conceal lurking terrors adds to the sense of dread. As you progress, you'll collect postcards that offer glimpses of what's to come, granting you the power to change fate.
A Curious Guide
Every decision you make is meant to influence your character's journey, and the game allows you to inspect these branching paths. However, these changes feel minor, diminishing the impact of your choices. Despite the involvement of the story, the game occasionally wrests control, making you feel more like an actor directed by the game than a participant. Little Hope is relatively short, offering limited moments of true freedom.
To aid your adventure, the curator occasionally breaks the fourth wall. These moments offer a change of pace and a humorous commentary on your progress. It serves as a welcome respite from the relentless tension.
Flaws in the Shadows
Little Hope isn't without its shortcomings. The character movements remain rigid, and character animations often feel sluggish. The camera angles sometimes restrict your view. Certain QTEs require you to follow an on-screen prompt that doesn't align with the on-screen action, making for a frustrating experience.
Despite the well-told story and well-placed scares, some sequences feel disjointed, and character interactions may come off as unnatural. There's room for improvement in several areas.
The Final Verdict
Little Hope delivers a spooky experience with an engaging narrative and a meticulously crafted atmosphere. It keeps you on edge throughout, providing the chills horror fans crave. Nevertheless, it suffers from shortcomings, such as stiff character movements, restricting camera angles, and choices that feel superficial. Despite these flaws, fear is a constant companion in this journey.
Final Score:
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